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Old Jul 08, 2008, 02:24 AM // 02:24   #21
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Use lockpicks because they cant shift in price
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Old Jul 08, 2008, 02:38 AM // 02:38   #22
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Quote:
Originally Posted by farmerfez
Use lockpicks because they cant shift in price
When 3 to 4 lockpicks = 1 ecto and 5 lockpicks = Zkey, it's not all that practical.
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Old Jul 08, 2008, 03:21 AM // 03:21   #23
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See, if everyone who had ectos as a trading commodity traded them in for a different commodity, then the price of ectos would drop to below 2k each. That's the tricky thing about ectos. They are highly prized because they are used as a commodity, not just a crafting material.
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Old Jul 08, 2008, 04:13 AM // 04:13   #24
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Zkeys, Lockpicks, Black Dye, White Dye, a new item, all possible for a ecto replacement.

I say instead of just switching to one singular item to replace ecto, we switch to all possibilities, that way, when we do switch (maybe I should say if) then the price of whatever we switch to won't plummet due to people selling Ectos like crazy then buying whatever item we switch to like crazy.

If a new item is put in, I would have to say it should be sold from merchant, price of 100k, and the merchant will buy it back for 100k, so no money is lost, just like with selling tickets to the merchant/ticket seller, you buy for 15g, sell for 15g. And, of course, the item would need more then a use of "holding" money.

But then again, who really cares about the game "economy." Just hope for GW2's economy to be 1) a real economy and 2) taken care of by ANet.

Edit:
Quote:
Originally Posted by Songbringer
This doesn't work because you can just go out and farm something that you know drops black dye. Anything can. Ectos can only be dropped by certain things and you know they drop them. Since everything can drop black dyes the ability to sit and farm them is way slowwwwwww
You said why it can work in your argument for why it can't work. They drop rate for dyes is rather low, even lower for Black Dyes, which makes them not really good for trying to farm, which in turn, makes them a good object to use for a replacement of Ecto, along with White Dyes. But, as I said above, just going to Black dye or White dye will only make those prices decrease as everyone will sell their ectos and then buy those dyes. Which is why multiple forms of item currency is needed.

@Ditto: The gemstones do work as a replacement, or I should say Armbraces do, for the very high end trades.

Last edited by Konig Des Todes; Jul 08, 2008 at 05:24 AM // 05:24..
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Old Jul 08, 2008, 04:46 AM // 04:46   #25
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Quote:
Originally Posted by hooded player
We havehad such an item from the begining the only people that see it as an item of valuse are those of pre searing BLACK DYE its like 7.5k at the trade right now so just replace ectos with dye and problem solved


This doesn't work because you can just go out and farm something that you know drops black dye. Anything can. Ectos can only be dropped by certain things and you know they drop them. Since everything can drop black dyes the ability to sit and farm them is way slowwwwwww
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Old Jul 08, 2008, 05:17 AM // 05:17   #26
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The DoA gemstones could be another good source of currency.
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Old Jul 08, 2008, 12:32 PM // 12:32   #27
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I'd also suggest Z-keys @5k. Pretty stable price. I'm gonna use mine to get me some Tormented weapons for my HoM I think.
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Old Jul 08, 2008, 10:24 PM // 22:24   #28
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Quote:
Originally Posted by MisterT69
Let's just make everything worth 100k, makes GW a whole lot simpler. WTB Q7 max crystalline 100k! see, economy problem solved )
I'll buy it! lol

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Old Jul 08, 2008, 10:35 PM // 22:35   #29
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Quote:
Originally Posted by Sjeng
I'd also suggest Z-keys @5k. Pretty stable price. I'm gonna use mine to get me some Tormented weapons for my HoM I think.
Zkeys aren't really as stable as everyone thinks. Just think when the tournament and xunlai house RP's come in, 90% of people (including myself) are going to trade everything in for Zkeys, thus more supply, same demand, cheaper price. For at least a week or so.

There's really no 100% stable commodity, unless something like OP's idea is implemented.
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Old Jul 09, 2008, 12:34 AM // 00:34   #30
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This is a liberal market and a liberal market isn't stabile! Ectos are like gold in the real world: Can be used for a lot which raises the price, but if there's too much then the price lowers. It's that simple! I don't want any currency that can stay on it's value. It's not a realistic market!
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Old Jul 09, 2008, 02:26 AM // 02:26   #31
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Quote:
Originally Posted by Sword Hammer Axe
This is a liberal market and a liberal market isn't stabile! Ectos are like gold in the real world: Can be used for a lot which raises the price, but if there's too much then the price lowers. It's that simple! I don't want any currency that can stay on it's value. It's not a realistic market!
God damn liberals!
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Old Jul 09, 2008, 02:26 AM // 02:26   #32
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Forget about lock picks and completely forget about z-keys as currency. Just have ANET remove the failed attempt at imposing an artificial high on the price of items.

They had the 100,000 trade limit in place for 3 years now so no items would ever be priced out of range of the casual player. Well ANET this little attempt of yours to manipulate the price of rare items failed. Stop punishing your own customer and remove the trade limit so player don’t have to resort to something like z-keys to buy a Clockwork Scythe they always wanted.

Why can’t ANET just admit that they failed to achieve the goal of reducing the price of rare items using the gold trade limit?
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Old Jul 09, 2008, 04:08 AM // 04:08   #33
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Quote:
Originally Posted by azizul1975
just use the lockpick as the stable currency...end of story.
Winner. Each lockpick is pretty much = 1200g, if you want to view it that way. It's just that people don't commonly use it, or else it'd be pretty good for trades.
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Old Jul 09, 2008, 05:51 PM // 17:51   #34
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Quote:
Originally Posted by Sword Hammer Axe
This is a liberal market and a liberal market isn't stabile! Ectos are like gold in the real world: Can be used for a lot which raises the price, but if there's too much then the price lowers. It's that simple! I don't want any currency that can stay on it's value. It's not a realistic market!
First I dont think a pure liberal market exist anywhere.
In the real world, a relative liberal market only exist in developed countries, whose currency is fairly stable in decades. so what happen to those countries whose currency like bunji jump in between hopes and fears? find out from history.
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Old Jul 09, 2008, 05:55 PM // 17:55   #35
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Quote:
Originally Posted by Voodoo Rage
Lockpicks are stable because they have a "hard" floor and ceiling at 750g and 1500g based on what the trader will buy or sell them for. No worries about your lockpicks ever becoming "worthless" unless they change how the merchant handles them (same goes for black dye).
I've heard this argument before, and it's actually a bit flawed. To explain...

Let's say that we agree that the current "market price" for lockpicks is 1,250 gold.

The "floor" you describe that makes lockpicks a safer investment is 750 gold.

If lockpick prices went from 1,250 gold to 750 gold, that's the equivalent of a 40% decline in price.

Now, let's look at ectos. Before the "crash" ectos were trading at around 5K between players. To have a similar decline in value as the "guaranteed" lockpick value you describe above, ectos would be trading at around 3K. Right now, ectos are trading north of 3K, and people are freaking out.

So, lockpicks really don't add that much more "value protection" than ectos. Yes, there is a floor, but it isn't as beneficial as some would lead you to believe.
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Old Jul 09, 2008, 06:46 PM // 18:46   #36
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Quote:
Originally Posted by Jetdoc
I've heard this argument before, and it's actually a bit flawed. To explain...

Let's say that we agree that the current "market price" for lockpicks is 1,250 gold.

The "floor" you describe that makes lockpicks a safer investment is 750 gold.

If lockpick prices went from 1,250 gold to 750 gold, that's the equivalent of a 40% decline in price.
The 1250 you are seeing is coming from people that buy lockpicks in Factions when there guild or alliance own a outpost. They can buy the lockpicks for 1200g and bring them to Kamadan and sell for 1250g. Benifits player and seller since the player does not have to purchase lockpicks at 1500g and the seller make a small sum of 50g - 25g per lock pick. There major profit comes from the number of picks they sell. I buy mine from them at 100k for 80 lockpicks.

I don't see the price every going lower then 1200 unless ANET lowers the price in these outpost.
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Old Jul 09, 2008, 07:35 PM // 19:35   #37
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/notsigned

Ectos have been used as currency since the dawn of the game, to decide now that we are going to use something else is just plain dumb.
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Old Jul 09, 2008, 08:00 PM // 20:00   #38
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Quote:
Originally Posted by R.Shayne
I don't see the price every going lower then 1200 unless ANET lowers the price in these outpost.
Actually, what you're saying is that you really never see the price going much HIGHER than 1,200 gold, as one can buy them from those outposts for that much.

If demand for lockpicks goes down (which is definitely possible, given the lifecycle of GW), it's easy to see them sell for 1K a piece (or less). The only relevant "price protection" point is the floor of 750 gold, which isn't that comforting based on my analysis above. That floor only protects you from a massive devaluation (i.e. 50% or more) of the value of your alternative currency.
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Old Jul 09, 2008, 09:05 PM // 21:05   #39
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Quote:
Originally Posted by R.Shayne
The 1250 you are seeing is coming from people that buy lockpicks in Factions when there guild or alliance own a outpost. They can buy the lockpicks for 1200g and bring them to Kamadan and sell for 1250g. Benifits player and seller since the player does not have to purchase lockpicks at 1500g and the seller make a small sum of 50g - 25g per lock pick. There major profit comes from the number of picks they sell. I buy mine from them at 100k for 80 lockpicks.
So basically, if you are in an alliance that owns an outpost, you have an unlimited supply of free money, even if in small increments?

BRB, SWITCHING GUILDS
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Old Jul 09, 2008, 09:13 PM // 21:13   #40
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Why not just sell items for 100k or less?
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